Play Whist Online — Pure Trick-Taking, No Bidding
Whist is the classic English trick-taking game and the ancestor of Bridge. Four players form two partnerships, and there is no bidding to slow things down — you just play. The dealer's last card turns up to set trump, and every trick your team wins past six scores a point. First team to 5 wins. Free in your browser, no sign-up.
How Do You Play Whist?
Goal: win more than six of the thirteen tricks with your partner, and score the extras.
Setup
- Deck: a standard 52-card deck, dealt out completely — 13 cards each.
- Teams: you (South) partner with North; West and East oppose you.
- Trump: the dealer's last card is turned face up. Its suit is trump, and the card stays in the dealer's hand.
Playing and Scoring
- The player to the dealer's left leads. You must follow the led suit if you can; if not, you may trump or throw off.
- The highest trump wins the trick, or the highest card of the led suit if no trump is played.
- The first six tricks a team takes are its "book" and score nothing. Every trick beyond six — an odd trick — is worth 1 point.
| Tricks won | Odd tricks | Points |
| 7 | 1 | 1 |
| 9 | 3 | 3 |
| 13 (all) | 7 | 7 |
Strategy
- Lead from your longest suit. Playing a long suit again and again forces out the opponents' cards and leaves you with winners at the end.
- Return your partner's lead. If your partner opens a suit, playing it back helps them set up their long cards.
- Save trump for control. Do not waste trump on a trick your partner is already winning — keep it to stop the other side.
- Count the trump. Track how many have been played; once you hold the last one, your side controls the hand.
- Third hand high. As the third player to a trick, play a high card to try to win it or force out a bigger one.
About This Version
Three AI difficulty levels (easy, medium, hard) from the menu. This is classic partnership Whist: no bidding, the dealer's turned card sets trump, and scoring counts odd tricks to 5. Install it as an app from your browser menu to play offline.
A Short History
Whist rose to prominence in England in the eighteenth century, and Edmond Hoyle's 1742 treatise on the game was one of the first card-game bestsellers. It ruled English card tables for over a century before Bridge, its direct descendant, overtook it around 1900.
Other Card Games to Try
- Hearts — trick-taking where you avoid points
- Spades — partnership bidding with a fixed trump
- Euchre — a faster partnership game with bowers
- Klondike Solitaire — the classic single-player game