Play Oh Hell Online — Bid Exactly, or Score Nothing
Oh Hell is a trick-taking game with one sharp rule: you must win the exact number of tricks you bid. One over or one under and you score zero for the whole deal. The hand size changes every round, from a single card up to seven and back down. Four players, thirteen deals, highest score wins. Free in your browser, no sign-up.
How Do You Play Oh Hell?
Goal: read your hand, bid the tricks you can win, and hit that number on the nose.
Setup
- Deck: a standard 52-card deck. Four players, no partnerships — everyone plays for themselves.
- Hand size: the number of cards dealt changes each deal, running 1, 2, 3, up to 7, then back down to 1.
- Trump: after the deal, one card is turned up. Its suit is trump for that hand.
Bidding and Scoring
- Each player bids how many tricks they will take. Bids do not have to add up to the number of cards — that is the tension.
- Make your bid exactly and you score 10 plus your bid. Miss it by any amount and you score nothing.
- The dealer bids last and cannot make the bids add up to the hand size, so at least one player is always forced to miss.
| Bid | Tricks won | Score |
| 2 | 2 | 12 |
| 0 | 0 | 10 |
| 3 | 2 | 0 |
Strategy
- Bidding zero is a real weapon. A hand of low cards that ducks every trick scores 10 — sometimes the safest bid on the board.
- Count sure winners, not maybes. A high trump or an off-suit Ace is a trick; a middling card usually is not. Bid what you can prove.
- Watch the dealer's forced miss. When the bids nearly fill the hand, the dealer is boxed in — plan around who has to overshoot.
- Throw a trick you don't need. If you have already made your bid, dump winners so you don't take one too many.
- Short hands are about trump. In a one- or two-card deal, whoever holds the high trump usually decides the trick, so bid accordingly.
About This Version
Three AI difficulty levels (easy, medium, hard) from the menu. The dealer's forbidden bid — the one that would make every player able to make their bid — is enforced, so someone always has to miss. The hand size climbs from 1 to 7 and back down across thirteen deals. Install it as an app from your browser menu to play offline.
A Short History
Oh Hell appeared in the 1930s and was described in print by 1940. It goes by many polite aliases — Oh Well, Nomination Whist, Blackout, and Up and Down the River among them. Its exact-bid scoring has made it a lasting favourite for players who find plain Whist too gentle.
Other Card Games to Try
- Spades — partnership bidding with a fixed trump
- Whist — the classic no-bidding trick game
- Hearts — trick-taking where you avoid points
- Klondike Solitaire — the classic single-player game