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Play Midshipman Solitaire — Indian Patience With Two Rows Hidden

Midshipman is the deeper, narrower cousin of Indian Patience. Two decks are dealt into nine columns of four, and the bottom two cards of every column are dealt face down, so eighteen cards are unknown when play begins. The building rule is the one that gives the pair their character: a card may go on a column whose top is one rank higher and of any suit except its own. One card moves at a time, an empty column takes any card, and the 68-card stock is turned once with no redeal. Free in your browser, no sign-up.

How Do You Play Midshipman?

Goal: build all eight foundations from Ace to King by suit, using both decks.

Setup

Rules

Midshipman Strategy

Eighteen hidden cards and a long stock make this a game of information. Reveal early, and reveal cheaply.

Midshipman in the Forty Thieves Family

Midshipman is a Thomas Warfield design from Pretty Good Solitaire, built on the same any-suit-but-own rule as Indian Patience, which in turn descends from Napoleon's Folly. The PySol collection expresses the relationship directly: Midshipman is Indian with a deal of two hidden rows and two open ones across nine columns, where Indian deals ten columns of three with one row hidden. The two games make a matched pair for feeling what hidden cards are worth: Indian hides ten, Midshipman eighteen, and the narrower board leaves fewer exposed tops to work with.

The naval name follows Warfield's habit of grouping variants by theme; the rules themselves are the Forty Thieves engine with the suit restriction inverted, so that a card is welcome anywhere except among its own kind.

For the same building rule with fewer hidden cards, play Indian Patience; for the family's strict suit-building original, play Forty Thieves.