# llms-full.txt > TrySolitaire is a free browser-based hub of card, tile, word, and brain games designed for older adults. Large print, high contrast, simple controls, no account required. This file is the long-form expansion of llms.txt — game rules, strategy, and FAQ content embedded directly so language models can answer questions about each game without making per-URL fetches. Source of truth: content/en/*.json. Regenerate after content changes via `npm run generate:llms-full`. # Klondike Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/ > Free Klondike Solitaire with a built-in solver that tells you if your game is winnable. Deal guaranteed-winnable hands. Draw 1 and Draw 3 modes. ## Play Klondike Solitaire — Free, with a Built-in Solver Klondike is the solitaire game most people picture when they hear the word: seven tableau columns, a stock pile, four foundations from Ace to King. Not every deal can be won: a solver that sees every card can win about 90% of Draw 1 deals and about 82% of Draw 3 deals (Blake & Gent, 2026). Our version runs a solver in your browser that tells you whether your current position has a winning path — so you stop wasting time on impossible games. Play free on phone, tablet, or computer. Once the page loads, the game keeps working without internet. ### How to Play Klondike **Goal:** Move all 52 cards to the four foundations, building each suit up from Ace to King. #### Setup - **Tableau:** Seven columns. The first holds 1 card, the second 2, up to 7 in the seventh. Only the top card of each column starts face-up. - **Stock:** The remaining 24 cards, drawn one or three at a time depending on mode. - **Waste:** Where stock cards land face-up after you draw. - **Foundations:** Four empty piles, top-right. One per suit, built up from Ace to King. Klondike's seven tableau columns hold 1 to 7 cards. The stock and waste sit top-left; the four foundations sit top-right. #### Rules - Build tableau columns down by alternating colors. A black 9 goes on a red 10. - Only Kings can fill an empty tableau column. - Foundations build up by suit, Ace to King. - Move properly ordered sequences as a group when the alternating-color rule holds. - You win when all four foundations are complete. ### Draw 1 vs Draw 3: What's the Difference? The two modes use the same deal and the same rules. They differ in how you reach the stock pile, and that changes how many deals can be won. AspectDraw 1Draw 3 Stock drawOne card at a timeThree cards; only the top is playable Solver: winnable deals~90%~82% Our players, Aug 2026: games won35.3%15.5% Recommended forBeginners, casual playTraditional challenge The solver sees every card; players do not. In August 2026, TrySolitaire players won 35.3% of the Draw 1 games they started and 15.5% of the Draw 3 games, counting games they left unfinished as not won (August 2026 player report). The gap between the modes comes from access. In Draw 3, useful cards often land in the middle of a triplet and stay buried unless you cycle the whole stock again. Same deal, harder to reach. ### What's the Best Klondike Strategy? - **Expose face-down cards first.** A face-down card is information you don't have. Flipping it is almost always more valuable than sending a card to the foundation. - **Move Aces and 2s up immediately.** They serve no useful tableau role and free the cards above them. - **Don't empty a column without a King ready.** An empty column you can't fill is wasted leverage. - **Don't rush past the 5s.** A 4 sent to a foundation can no longer cover a 5. Mid-rank cards are often more useful in the tableau. - **Cycle the stock before forcing a move.** A draw you haven't tried may be the move that breaks the position open. ### The Built-in Solver: Stop Playing Impossible Games Some Klondike deals cannot be won no matter how well you play. Without a solver you can spend ten minutes on a doomed game without knowing. Our solver runs entirely in your browser as a Web Worker — your moves never leave your device — and tells you in real time whether the current position still has a winning path. The solver status icon in the game toolbar: green = winnable, red = no solution, gold = analyzing, gray = not yet checked. #### What the icon tells you - **Green checkmark** — A winning path exists from this position. - **Red X** — No winning path exists. A move you made (or the deal itself) closed the door. Click for recovery options. - **Gold spinner** — The solver is analyzing. Usually finishes in a few seconds. - **Gray question mark** — The solver hasn't checked yet. Click to run it. #### Solver-powered features - **Deal Winnable.** Choose this in the new-game menu and the solver picks a seed with a known solution. Skip the impossible deals entirely. - **Undo to Last Winnable.** When the solver finds your game has become unsolvable, it offers to rewind to the last position that still had a solution. Try a different line without restarting. - **Solvability check on demand.** Click the indicator any time to run a fresh check after your latest moves. - **Hints from the solver.** Press Hint, or the H key. When the solver has found a winning line, the hint shows its next move. #### What a hint shows A gold ring marks the card to move and a blue ring marks where it goes. A faint copy and an arrow show where it lands, and one sentence says why the move helps. Tap the ringed card to play it. A hint costs no points. When its search proves that no win is left, the hint says so and opens the recovery panel. A Klondike hint: the card to move, where it goes, and one sentence that says why. The numbers match the legend. ### About This Version This Klondike runs in your browser — free, no download, no sign-up. Install it as an app on your phone or computer and it works without internet. The browser-side solver, hints that follow it, Deal Winnable, unlimited undo, daily challenge, and Draw 1 / Draw 3 toggle are all part of the standard build. On a phone or tablet, the Hand button moves the stock to the right, within reach of your right thumb. Tap it again to put the stock back on the left. ### Other Solitaire Games to Try - FreeCell — almost every deal winnable; no luck of the draw - Spider — clear King-to-Ace runs across 10 columns - Yukon — Klondike-like, but no stock, 31 of 52 cards face-up - Double Klondike — two decks, more elbow room - East Haven — Klondike with a Spider-style stock deal **For deeper strategy and the Wes Cherry / Windows 3.0 history, see our Klondike guide.** --- # Spider Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/spider > Play Spider Solitaire 100% free online with 1, 2, or 4 suit modes. Build King-to-Ace runs across 10 columns to clear all eight foundations. No sign-up needed. ## Play Spider Solitaire — 10 Columns, King-to-Ace Runs Spider is a two-deck solitaire played across ten tableau columns. The goal is to build eight complete King-to-Ace runs in the same suit; each completed run lifts off the board to a foundation. Three difficulty levels — 1, 2, and 4 suits — with a steep curve between them. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Spider? **Goal:** Build eight complete King-to-Ace sequences in the same suit. When a sequence is complete, it auto-lifts to the foundation area. #### Setup - **Tableau:** ten columns dealt face-down with the top card face-up. First four columns hold six cards; the last six hold five. - **Stock:** 50 cards — five additional deals of ten (one card per column). In this version you can deal even when a column is empty. - **Foundations:** eight slots, filled automatically by completed King-to-Ace runs in the same suit. Spider's ten tableau columns hold 5 or 6 cards each. The stock holds 50 more cards for five additional ten-card deals. #### Rules - Build tableau columns down by rank, any suit: King → Queen → Jack ... → Ace. Suit only matters when you move sequences. - Move a single card or a same-suit sequence as a unit. Mixed-suit sequences move only one card at a time. - Any card can fill an empty column. - Click the stock to deal one card to every column. In this version the stock deals even when a column is empty; many classic rule sets forbid that. - Complete King-to-Ace runs in one suit lift to the foundations automatically. ### 1, 2, or 4 Suits — How They Differ The deck is always 104 cards. What changes is how many suits the cards span; rules are identical across the three. ModeSuits in playOur players, Aug 2026Recommended for 1 SuitSpades only (×2 decks)59.4%Learning the rules 2 SuitsSpades + Hearts (×2)33.0%Most players 4 SuitsAll four suits (×2)24.2%The standard challenge The win rates come from our August 2026 player report. They count every Spider game started on TrySolitaire in August 2026, and a game left unfinished counts as not won. We know of no solver study that gives a figure for how many Spider deals can be won, so this page gives only what our players did. Until 3 October 2026, our 2- and 4-suit games let a run of mixed suits move as one unit, which the standard rules do not allow. The 2- and 4-suit figures above come from that easier game. The game now follows the standard rule, so expect lower win rates in our later reports. ### What's the Best Spider Strategy? - **Empty columns are gold.** They let you reorganise mixed-suit groups into clean same-suit sequences. Every empty column you can hold open extends what you can move. - **Expose face-down cards before forcing a deal.** Each face-down card flipped is information. Once the stock is dealt, your options narrow sharply. - **Build same-suit whenever you have the choice.** Mixed-suit columns look fine but cost mobility — you can only move the top card from a mixed group. - **Plan past the stock.** The stock will deal five times. Before each deal, fill every column so the new cards land in useful places, not on top of work you've just done. ### About This Version Pick 1, 2, or 4 suits before you start. Unlimited undo, statistics tracked per difficulty, and a daily challenge that gives the same deal to everyone that day so you can compare times. Install it as an app from your browser menu to play offline. Stuck? Press Hint, or the H key. The game shows a useful move, with an arrow and one sentence that says why. The hint looks ahead with a solver that sees the face-down cards, and when the solver finds a win, the hint follows it. A hint costs no points. A Spider hint in a 2-suit game: the A♠ completes a run of spades, which then lifts off to a foundation. ### Other Solitaire Games to Try - Klondike — the classic Microsoft solitaire - FreeCell — every card visible - Spiderette — single-deck Spider on seven columns - Scorpion — Spider's harder cousin, no stock - Yukon — no stock, 31 of 52 cards face-up --- # Free Cell Solitaire - Play FreeCell Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/freecell > Play free FreeCell solitaire online with auto-supermoves, unlimited undo and a daily challenge. Almost every deal in this freecell card game is winnable. ## Play FreeCell Solitaire — A Game of Skill FreeCell is a solitaire game where almost every deal can be won with skill. All 52 cards start face-up — no hidden cards, no luck of the draw. Play free in your browser on a phone, tablet, or computer. Once the page loads, the game keeps working even without an internet connection. ### How Do You Play FreeCell? **Goal:** Move all 52 cards to the four foundations, building up by suit from Ace to King. #### Setup - **Tableau:** Eight columns, all face-up. The first four hold seven cards each; the last four hold six. - **Free cells:** Four empty spaces, top-left. Each holds a single card. - **Foundations:** Four empty spaces, top-right. One per suit, built up from Ace to King. FreeCell starts with all 52 cards visible. Free cells (top-left) hold one card each. Foundations (top-right) build up by suit from Ace to King. #### Rules - Build tableau columns down by alternating colors. A black 7 goes on a red 8. - Move one card at a time. (Our version moves whole sequences when there's room — see below.) - Any card can fill an empty column. - Foundations build up by suit, Ace to King. You win when all four are complete. ### How Many Cards Can You Move at Once? FreeCell's strict rule is one card at a time. With empty free cells and empty columns, you could move a sequence by hand and reach the same end state. Our version does this in one move. The math is simple — and worth memorizing: **(1 + empty free cells) × 2(empty columns)** Empty free cellsEmpty columnsCards you can move 001 203 405 4110 4220 Each empty column doubles your moving power. Empty columns matter more than free cells. One exception: an empty column that the run moves into does not count. With four empty free cells and one empty column, you can move 10 cards onto a card, but only 5 into that empty column. ### What's the Best FreeCell Strategy? - **Move Aces and 2s out fast.** They free up cards above them and start your foundations. - **Empty a column when you can.** An empty column doubles your supermove power. Two empty columns quadruple it. - **Don't fill all four free cells.** Each one you keep open is one more card you can move at once. - **Look at the whole board first.** All 52 cards are visible. Plan three or four moves before you make the first. ### About This Version This FreeCell runs in your browser — free, with no download or sign-up. Install it as an app on your phone or computer, and it works even without internet. Supermoves are auto-calculated, undo is unlimited, and the daily challenge gives the same deal to everyone that day, so you can compare times. Stuck? Press Hint, or the H key. A solver finds a winning line for almost every deal, and the hint shows its next move with an arrow and one sentence that says why. A hint costs no points. A FreeCell hint: park the 7♣ in a free cell, because that frees the A♥ under it for its foundation. ### Other Solitaire Games to Try - Klondike — the classic Microsoft Solitaire - Spider — clear King-to-Ace runs across 10 columns - Yukon — like Klondike, but no stock, 31 of 52 cards face-up - Eight Off — FreeCell's nearest cousin, with eight free cells - Forty Thieves — two decks, deeper challenge **For deeper strategy and the full history of FreeCell, see our FreeCell guide.** --- # Mahjong Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/mahjong > Play Mahjong Solitaire 100% free online. Match identical free tile pairs to clear the layout. 650+ layouts, daily challenge, no sign-up, no download. ## Play Mahjong Solitaire — 144 Tiles, Match Free Pairs, Clear the Layout Mahjong Solitaire is a single-player tile-matching puzzle that uses the 144 tiles from a traditional Chinese Mahjong set. Match pairs of identical free tiles to remove them. Clear every tile to win. The game is also called Shanghai Solitaire after the 1986 Activision port that introduced it to a wide computer audience. Free in your browser, 650+ layouts, no sign-up. Works offline once the page has loaded. ### How Do You Play Mahjong Solitaire? **Goal:** remove all 144 tiles by matching identical free pairs. #### Setup - **144 tiles** from the standard Chinese Mahjong set. - **Stacked layout** — tiles arranged in 3D layers, typically the Turtle shape. - **Tile categories:** Dots, Bamboos, Characters, Winds, Dragons, Seasons, Flowers. - **All tiles visible** from the start — no hidden information. The Turtle layout stacks 144 tiles in five layers. A tile is free when nothing covers it and one end is open. The board shows free tiles bright and blocked tiles dim. #### Rules - **Free tile.** A tile is free when no tile sits on top of it AND at least one side (left or right) is open. - **Matching.** Click two identical free tiles to remove them. - **Wildcards.** Any Season matches any other Season. Any Flower matches any other Flower. - **No replacement.** Removed tiles stay removed. - **No time limit.** Take your time. #### Tile categories ### Six Strategies That Actually Work #### 1. Clear top tiles and edges first - Top-layer tiles should go first when you can. Removing them frees the tiles underneath. - Clear edge tiles to open more sides on adjacent tiles. - Prefer tiles that block many others over tiles that block none. #### 2. Avoid creating locked pairs - Don't match a pair if doing so exposes the only other identical pair underneath. - That's how four copies of a tile end up locked — two visible up top, two trapped below with no way to reach them. - Example: removing two 5-Bamboos that expose two more 5-Bamboos beneath. - Always check what your match will reveal before clicking. #### 3. Save Seasons and Flowers - Seasons and Flowers are wild within their group. Any Season pairs with any Season; any Flower with any Flower. - They never lock — there are only four of each, and any two free tiles in the group match. - Save them for moments when you need to clear a blocker. #### 4. Track tile counts - Each regular tile has exactly four copies. After matching one pair, two remain. - Note where the remaining copies sit before committing to a match. - If both remaining copies are deep in the same stack, you may not be able to reach them. #### 5. Work from outside to inside - Outer tiles have more free sides, so they unlock faster. - Removing the outer ring exposes the inner cluster. - This pattern reduces the chance of trapping tiles in unreachable positions. #### 6. Use Hint sparingly - Hint shows a legal pair when you're stuck. Use it after you've tried to find one yourself. - Pattern recognition is the main skill in Mahjong Solitaire. Hints short-circuit the practice. ### How Scoring Works This Mahjong uses a dynamic scoring system that rewards strategic tile selection and consistent play. #### Base points Each match earns points based on two factors: the **tile type value** and the **number of tiles remaining** on the board: **Base Points = Tile Value × Tiles Remaining** Early matches (when more tiles remain) score more, rewarding aggressive play from the start. #### Tile values - **Characters:** 2 points per tile remaining - **Dots:** 4 points per tile remaining - **Bamboos:** 6 points per tile remaining - **Winds:** 8 points per tile remaining - **Dragons:** 10 points per tile remaining - **Flowers:** 12 points per tile remaining - **Seasons:** 14 points per tile remaining (highest) #### Chain multiplier Match tiles of the same suit consecutively to build a chain multiplier: - **1st match.** ×1 (base points). - **2nd consecutive same-suit match.** ×1.5. - **3rd consecutive.** ×2. - **4th consecutive.** ×2.5. - The multiplier grows by ×0.5 for each additional consecutive same-suit match. The chain resets when you match a different suit. Look for opportunities to chain several pairs of the same suit for big bonuses. #### Scoring tips - Match high-value tiles (Seasons, Flowers, Dragons) early while many tiles still remain. - A Season match at the start (144 tiles) earns 14 × 144 = 2,016 base points. - Build chains by matching the same suit consecutively for the multiplier. - Balance scoring against board management — don't get stuck chasing points. ### Mahjong Solitaire vs Traditional Mahjong The two share tile art and almost nothing else. AspectMahjong SolitaireTraditional Mahjong Players14 GoalMatch free pairs to clear the boardBuild winning hands of melds Created1981 (digital)19th-century China Skill typeSpatial puzzle, pattern recognitionStrategy, memory, social play Mahjong Solitaire was designed in 1981 by Brodie Lockard on the PLATO computer system at the University of Illinois, where he called it *Mah-Jongg*. Activision licensed and renamed it *Shanghai* for personal computers in 1986, which is the version most older players remember. ### Is Every Mahjong Layout Winnable? No. Random shuffles can produce unwinnable boards — a position where every remaining match locks the next one. This version deals the tiles at random and does not check that the board can be cleared. When you reach a dead end, use the shuffle button to mix the remaining tiles; each game allows a limited number of shuffles, and each one costs points. ### Common Layouts #### Turtle (Classic) The most iconic layout, resembling a turtle shell with a tall center and sloping edges. #### Pyramid Symmetrical pyramid with tiles stacked in decreasing layers. #### Four Bridges Multiple separated sections connected by bridges of tiles. #### Cat, Crab, Dragon, and others Animal and symbolic shapes for variety. Our version includes 650+ layouts in total. ### A Short History Mahjong Solitaire is a digital invention. Brodie Lockard developed it on the PLATO computer system at the University of Illinois in 1981. He drew on the tile art of traditional Mahjong but replaced the four-player strategy game with a single-player matching puzzle. PLATO users played his version in the early 1980s under the name *Mah-Jongg*. The version that broke through to the mainstream came in 1986, when **Activision** licensed Lockard's design and ported it to home computers as *Shanghai*. The game shipped on the Macintosh, MS-DOS, Amiga, Atari ST, NES, and several other platforms over the next decade. Microsoft included a version called *Mahjong Titans* in Windows 7 (2009), which kept the game in front of mainstream Windows users for another decade. ### About This Version This Mahjong runs in your browser — free, no download, no sign-up. 650+ layouts. Six tile-art themes (default composite plus Chinese, Japanese, Korean, Indian, and Medieval cultural sets). Daily challenges, statistics, and unlimited undo. Install as an app on your phone or computer; once installed it works offline. ### References & Sources - Lockard, Brodie. *Mah-Jongg* (1981). Original PLATO implementation, University of Illinois at Urbana-Champaign. The earliest single-player tile-matching version. - Activision. *Shanghai* (1986). The commercial release that introduced the Lockard ruleset to home computers across multiple platforms. - Microsoft. *Mahjong Titans* (Windows 7, 2009) and the Mahjong portion of *Microsoft Solitaire Collection*. Microsoft Solitaire. ### Other Puzzles to Try - Sudoku — 9×9 logic puzzle, four difficulty levels, daily challenge - 2048 — slide and merge tiles to reach 2048 - Klondike Solitaire — the classic Microsoft Solitaire - FreeCell — every card visible, almost every deal winnable ## Looking for Mahjong Connect? Mahjong Solitaire is the stacked, layered game on this page. Mahjong Connect — known in Chinese as 连连看 — is its flat cousin: every tile lies in one layer and a pair clears when a path with at most two turns joins them. Same tiles, a completely different puzzle. It is free here too, with three board sizes and no dead ends. --- # Sudoku - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/sudoku > Free online Sudoku with four difficulty levels and a daily challenge. Notes mode, smart hints, timer, auto-save. No download, no sign-up. ## Play Sudoku Online — 9×9 Grid, 1–9, One Solution Sudoku is a 9×9 logic puzzle where every row, every column, and every 3×3 box contains each digit 1–9 exactly once. The puzzle uses numbers but no arithmetic — you could play with letters, colors, or symbols and the logic would be identical. Free in your browser, four difficulty levels, daily challenge, no sign-up. Works offline once the page has loaded. ### How Do You Play Sudoku? **Goal:** fill every empty cell so each row, column, and 3×3 box contains the numbers 1 through 9 exactly once. #### The grid - **Cells:** 81 in total, arranged 9×9. - **Rows and columns:** nine of each. Each must contain 1–9 with no repeats. - **Boxes:** nine 3×3 sub-grids. Each must contain 1–9 with no repeats. - **Givens:** the puzzle starts with some cells filled in. Those don't change. Every row, every column and every outlined 3×3 box holds the digits 1 to 9 exactly once. The bold lines mark the nine boxes. #### Rules - No row repeats. Each digit 1–9 appears exactly once per row. - No column repeats. Same rule, applied vertically. - No 3×3 box repeats. The grid breaks into nine 3×3 boxes; each box gets one of each digit. - One unique solution. Every well-formed Sudoku has exactly one valid completion. Pure logic — no guessing required. ### Difficulty Levels The standard control for Sudoku difficulty is the number of givens. Fewer givens means more deduction, more advanced techniques, and longer solve times. LevelGivensTechniques neededTypical solve time Beginner (with Master Sudo)~42–46Scanning, single candidate5–15 min Easy36–40Scanning, single position5–10 min Hard28–32Naked pairs, hidden pairs, pointing pairs15–30 min Evil24–27Box-line reduction, triples, X-wing30–60 min The minimum number of givens for a unique-solution Sudoku is 17, proven by McGuire, Tugemann & Civario (2014) in a published exhaustive computer search. Below 17 clues, multiple solutions always exist. ### Solving Techniques #### Beginner techniques - **Scanning.** For each digit 1–9, check which rows, columns, and boxes already contain it. Empty cells in those groups can't take that digit. - **Single candidate.** A cell where only one digit doesn't conflict with its row, column, or box must be that digit. - **Single position.** A digit that fits in only one cell within a row, column, or box belongs there. - **Elimination with notes.** Use pencil marks to track candidates per cell. Cross out candidates as you fill in digits. When a cell has only one candidate left, fill it. #### Intermediate techniques - **Naked pairs.** If two cells in a row, column, or box can only hold the same two digits, those digits can be removed from every other cell in that group. - **Hidden pairs.** If two digits can only appear in the same two cells of a row, column, or box, every other candidate can be removed from those cells. - **Pointing pairs.** When a digit's only candidates within a 3×3 box all sit in the same row or column, that digit can be removed from the rest of that row or column. #### Advanced techniques - **X-wing.** A digit appears as a candidate in exactly two cells of two rows, and those cells line up in the same two columns. The digit can be eliminated from every other cell in those columns. - **Swordfish.** X-wing extended to three rows and three columns. - **Coloring & chains.** Track candidate links across the grid. If a chain forces a contradiction, eliminate the candidate at the chain's start. ### Features In This Version - **Notes mode.** Click the pencil icon to enter notes mode. Mark candidate digits in cells. Add or remove at any time. - **Smart hints.** Click the lightbulb when stuck. The hint system fills the cell with the fewest possibilities. Limited per puzzle to keep deduction the main game. - **Validate.** Check your current state without revealing the solution. Conflicts are highlighted; correct cells stay clean. Mistakes only count when you validate. - **Undo & redo.** Step backward and forward through your solving history. No penalty. - **Timer.** Auto-starts on first input. Pause when interrupted. - **Daily challenge.** A new puzzle every day, identical for every player worldwide. Build a streak by solving each one. - **Auto-save.** Your progress saves to local storage. Close the tab; return later; pick up where you left off. ### A Short History The 9×9 grid traces back through Latin squares to Leonhard Euler in the 18th century, but modern Sudoku is younger than that. American architect Howard Garns designed it as *Number Place*, first published in Dell Pencil Puzzles & Word Games in May 1979. Japanese puzzle publisher Nikoli picked it up in 1984 under the name *Sūji wa dokushin ni kagiru* (数字は独身に限る — "the digits must remain single"), eventually shortened to *Sudoku*. The international wave came in November 2004, when New Zealand puzzle enthusiast Wayne Gould convinced *The Times* of London to publish his computer-generated Sudoku puzzles. Within a year the format had spread to thousands of newspapers worldwide. The first World Sudoku Championship was held in Lucca, Italy, in March 2006. ### About This Version This Sudoku runs in your browser — free, no download, no sign-up. Choose your difficulty before each puzzle. Install as an app on your phone or computer; once installed it works offline. Beginner mode includes Master Sudo, who walks you through each technique step by step. Daily challenges, statistics by difficulty, and unlimited undo are included. Prefer pen and paper? Grab free printable Sudoku puzzles at every difficulty level — Easy through Expert, no sign-up. ### Other Puzzles to Try - 2048 — slide and merge tiles to reach 2048 - Mahjong Solitaire — match free tile pairs to clear the layout - Klondike Solitaire — the classic Microsoft Solitaire - FreeCell — every card visible, almost every deal winnable --- # 2048 - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/2048 > Play 2048 free online in three modes: Classic 4×4, Rescue (with one safety row), and 6×6 Infinite. Slide and merge tiles to reach 2048. No sign-up needed. ## Play 2048 Online — Slide, Merge, Reach 2048 2048 is a sliding-tile puzzle on a 4×4 grid. Slide all tiles in one of four directions; when two tiles of the same value collide, they merge into a tile with their sum. Start with 2s and 4s, work up through 8, 16, 32, 64, and on to the 2048 tile to win. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play 2048? **Goal:** create a tile with the value 2048 by merging matching tiles. After 2048 you can keep going for a higher score. #### Rules - Slide every tile in one direction at once — arrow keys on desktop, swipe on mobile. - Two tiles with the same value that collide during a slide merge into one tile with their sum (2 + 2 → 4, 4 + 4 → 8, and so on). - A tile created by a merge can't merge again on the same slide. - After every successful slide, a new 2 (90% of the time) or 4 (10%) appears in a random empty cell. - The game ends when the grid is full and no slide produces a merge or a move. ### Game Modes ModeGridSafety netBest for Classic4×4NoneThe original 2048 Rescue4×4One Rescue Row per gamePlayers still learning corner strategy Infinite6×6NonePushing for 8192 and beyond The Rescue Row triggers when the grid fills with no available move. It inserts an empty row at the top and shifts every tile down by one. One per game. ### What's the Best 2048 Strategy? - **Pick a corner and stay there.** Keep your highest tile in one corner and never let it leave — corner tiles have only two neighbours instead of four. - **Move in two directions.** Whichever pair anchors your corner (Down + Right for bottom-right) should carry your play. Use Up and Left only when forced. - **Build the snake.** Descend from your corner along a winding path — top row right-to-left, next row left-to-right, alternating. Adjacent tiles in the snake are within one merge of each other. - **Mind the empties.** Three or four empty cells give you room to manoeuvre; zero is the move before game over. A snake build keeps the highest tile in one corner. The values then descend along a winding path, so the next merge is always next door. ### A Short History Italian developer Gabriele Cirulli released 2048 as a free open-source web game in March 2014, built in a weekend as a personal project. He credited *Threes!* by Asher Vollmer and Greg Wohlwend (February 2014) and the earlier *1024* by Veewo Studio as direct inspirations. The 4×4 original remains the canonical version. ### About This Version Three modes from the menu: Classic, Rescue, and 6×6 Infinite. Auto-save preserves in-progress games. Install it as an app from your browser menu to play offline. ### Other Puzzles to Try - Sudoku — 9×9 logic puzzle, four difficulty levels, daily challenge - Mahjong Solitaire — match free tile pairs to clear the layout - Klondike Solitaire — the classic Microsoft Solitaire - FreeCell — every card visible, almost every deal winnable --- # Pyramid Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/pyramid > Play Pyramid Solitaire free online. Remove pairs of cards that sum to 13 from a 28-card pyramid. Kings clear alone. Free in your browser, no sign-up. ## Play Pyramid Solitaire — Pair Cards That Sum to 13 Pyramid Solitaire is a single-deck patience built around a 28-card pyramid and a simple arithmetic rule: pairs of cards that add to 13 come off together. Aces count as 1, Jacks as 11, Queens as 12, and Kings as 13 — Kings clear alone. Pyramid has a reputation as a near-hopeless game, and under the classic one-pass rule it earns it. This version recycles the stock without limit, and that changes the odds completely: our exhaustive solver cleared 67.5% of 10,000 random deals under these rules, against about 5% under a strict one-pass rule. That is a ceiling for perfect play, not a human win rate. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Pyramid Solitaire? **Goal:** remove all 28 pyramid cards (and ideally the stock too) by pairing cards whose ranks add to 13. #### Setup - **Pyramid:** 28 cards in seven overlapping rows — 1 card on top, 7 on the bottom row. - **Stock:** the remaining 24 cards face-down to the side. - **Waste:** the top of the waste is in play. It starts empty; you fill it by turning cards from the stock. Pyramid Solitaire starts with 28 cards in a 7-row pyramid. Stock and waste sit to the left. Pair any uncovered cards that add to 13; Kings clear alone. #### Card values - Ace = 1 - 2–10 = face value - Jack = 11, Queen = 12 - King = 13 — clears alone, no pair needed #### Rules - Remove pairs of cards whose ranks add to 13. Suits are ignored. - A pyramid card is in play only when no card overlaps it. Each pyramid card is covered by the two cards in the row below. - Kings are removed by themselves — single click, no pair needed. - You can pair two pyramid cards, two waste cards never (only the top of the waste plays), or one pyramid card with the top of the waste. - Click the stock to flip the next card to the waste. Once the stock is empty, a click sends the whole waste back to it — as many times as you like. ### The 13-Pairs at a Glance PairRanks 1 + 12Ace + Queen 2 + 112 + Jack 3 + 103 + 10 4 + 94 + 9 5 + 85 + 8 6 + 76 + 7 13King (alone) Memorising the six pair-rules turns most of the game into pattern recognition. Kings are free outs — clear them whenever they appear. ### What's the Best Pyramid Strategy? - **Clear Kings as soon as you see them.** Kings remove themselves, free up two cards underneath, and never lock you out. There's no reason to delay them. - **Work the pyramid before the stock.** Every stock draw burns a card you may need later. Exhaust the pairs you can see in the pyramid before flipping. - **Watch for blocked pairs.** If both 6s in the bottom row sit directly under the same 7, you can never reach the 7 — every pair-of-6 destroys that route. Spot these dead-ends early so you can route around them. - **Track which copies remain.** Each rank has four copies. After a 6+7 pair, three of each remain. When a rank's last copy is buried under a chain you can't reach, the cards above it are stuck. - **Open the pyramid evenly.** Removing only the right half of the pyramid leaves the left half blocked by cards you've already played past. Spread your pairs across the pyramid to expose more options. - **Save useful waste cards.** If the current waste card is a 6 and you can see two 7s in the pyramid, don't immediately pair the 6 with the easier match — the harder 7 may need it. ### A Short History Pyramid Solitaire is one of the older patience games in the printed canon. It appears in Lady Adelaide Cadogan's *Illustrated Games of Patience* (1870s) under the name *Pile of Twenty-Eight*, with the same 28-card pyramid and the same pair-to-13 rule. It went mainstream when Microsoft included Pyramid in *Microsoft Entertainment Pack 4* (1992) alongside Yukon, and again in the *Microsoft Solitaire Collection* bundled with Windows 8 (2012). ### About This Version This Pyramid runs in your browser — free, no download, no sign-up. Install as an app on your phone or computer; once installed it works offline. Unlimited stock recycles, unlimited undo, statistics, and a daily challenge that gives every player the same deal that day so you can compare results. ### Other Solitaire Games to Try - TriPeaks — three pyramids, ±1 rank matching, much higher win rate - Golf — single-pyramid cousin with ±1 rank matching - Klondike — the seven-column classic - FreeCell — every card visible, almost every deal winnable --- # TriPeaks Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/tripeaks > Play TriPeaks Solitaire free online. Clear three pyramids by matching cards one rank above or below the waste: suits ignored. Streak multiplier scoring, Ace-King wrap. ## Play TriPeaks Solitaire — 3 Peaks, ±1 Rank Matching, Streak Scoring TriPeaks is a fast, sequence-driven solitaire built around three overlapping pyramids and a single 52-card deck. You clear pyramid cards by matching them one rank above or below the top of the waste — suits don't matter. Our exhaustive solver cleared 97% of 10,000 random deals under the rules played here. That is a ceiling for perfect play, not a human win rate, but it is why TriPeaks feels generous while still rewarding planning. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play TriPeaks Solitaire? **Goal:** remove all 28 pyramid cards by matching them ±1 rank from the top of the waste pile. #### Setup - **Three pyramids:** 28 cards in three overlapping triangles. Each pyramid has 1 peak card, 2 middle-row cards, and 3 base-row cards. Pyramids share no cards; they overlap visually only. - **Bottom row:** 10 face-up cards along the base of the three pyramids, in play from the first move. They cover most of the base-row cards above them. - **Stock:** 23 cards face-down in the bottom-left. Click to flip the next to the waste. - **Waste:** a single pile to the right of the stock. Only the top card is in play. The first waste card is dealt face-up at the start. TriPeaks starts with three pyramids (28 cards) above a 10-card base row. Stock and waste sit bottom-left. Match any uncovered pyramid card one rank above or below the waste. #### Rules - Click any uncovered pyramid card whose rank is one above or one below the top of the waste. Suits are ignored. - **Ace–King wrap.** King connects to Ace, Ace connects to 2, in either direction. Without the wrap, edge ranks would dead-end too often. - A pyramid card is playable only when no other card overlaps it. The bottom row covers pyramid base rows; base rows cover middle rows; middle rows cover the peaks. - When no pyramid card matches, click the stock to flip the next card to the waste. There is no recycle — once the stock empties, you keep playing with the top of the waste but no further draws. - You win when all 28 pyramid cards are cleared. You lose if no playable move exists and the stock is empty. ### Scoring TriPeaks rewards sequences far more than individual cards. Most of your final score comes from one or two long streaks, not many short runs. EventPoints Pyramid card cleared50 × current streak multiplier Streak multiplierStarts at 1, +1 per consecutive card, resets to 1 on stock draw Peak cleared (×3)+100 each Game won+1,000 Card left in stock−25 each A 10-card streak alone scores 50 + 100 + 150 + 200 + 250 + 300 + 350 + 400 + 450 + 500 = **2,750 points**. Spread the same ten cards across five short streaks and you get 5 × (50 + 100) = 750 — less than a third. Streak management is the central skill. ### What's the Best TriPeaks Strategy? - **Always extend before you draw.** Every stock draw resets your streak. Before clicking the stock, scan every uncovered pyramid card to confirm none is one rank away from the current waste. - **Prefer plays that uncover new cards.** When two cards are both legal, play the one that exposes the most new cards underneath. A second-row card usually uncovers two cards below it; a base-row card uncovers fewer. - **Look ahead before committing direction.** When you can play either a 6 or an 8 on the current 7, the better choice is whichever continues longer. Five seconds of scanning beats five seconds of regret. - **Work the three peaks evenly.** Clearing one peak entirely while ignoring the others usually leaves you stuck — the remaining cards cluster in the same rank range and starve your sequences. - **Mind the edge ranks.** Aces and Kings only match two ranks each (2/Q for King, K/2 for Ace). When you draw an edge rank from stock, check whether the necessary continuation cards are visible before committing. - **Use Undo as a learning tool.** Unlimited undo is part of the game. When two paths look close, take one — and if it dead-ends, undo and try the other. ### A Short History TriPeaks is credited to Robert Hogue, a Microsoft developer who designed it in the late 1980s. It first reached a wide audience in **Microsoft Entertainment Pack 3** (1991), the third instalment of the Windows games collection that also introduced FreeCell, SkiFree, and Chip's Challenge. The game stayed niche for two decades, then returned to mainstream Windows in the **Microsoft Solitaire Collection** bundled with Windows 8 in 2012, alongside Klondike, Spider, FreeCell, and Pyramid. ### About This Version This TriPeaks runs in your browser — free, no download, no sign-up. Install as an app on your phone or computer; once installed it works offline. Unlimited undo, statistics, and a daily challenge that gives every player the same deal that day so you can compare times. ### Other Solitaire Games to Try - Klondike — the classic Microsoft Solitaire - Spider — two decks, ten columns, suit-based sequences - FreeCell — every card visible, almost every deal winnable - Pyramid — single-pyramid cousin where pairs sum to 13 - Golf — similar ±1 matching with no wrap **For deeper strategy and the full history of TriPeaks, see our TriPeaks guide.** --- # Yukon Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/yukon > Play Yukon Solitaire free online. All 52 cards dealt to seven columns, 31 face-up, no stock pile. Move any face-up card with the cards beneath it. No download. ## Play Yukon Solitaire — Seven Columns, All 52 Cards Dealt, No Stock Yukon is a Klondike sibling with two big differences: all 52 cards are dealt at the start, and there is no stock pile. You play with what's on the table. Any face-up card can be picked up along with all the cards beneath it — even if the cards beneath aren't in order. That single rule turns Yukon into a longer, deeper puzzle than Klondike. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Yukon? **Goal:** build all four foundations from Ace to King by suit. #### Setup - **Tableau:** seven columns. The first column has 1 card, the second 6, the third 7, and so on up to 11 in the seventh. The first column is a single face-up card. In the other six, the top five cards are face-up and the cards under them are face-down: 21 face-down and 31 face-up in all. - **No stock, no waste.** Everything you'll use is on the table from the first move. - **Foundations:** four empty piles, top right. Build up by suit, Ace to King. Yukon deals all 52 cards across seven columns: 21 face-down, 31 face-up. No stock, no waste — everything you need is on the table from the first move. #### Rules - Build tableau columns down by alternating color. A black 9 goes on a red 10. - **Move any face-up card with everything beneath it** as a single group, regardless of order. This is the defining Yukon rule. The card you pick must be a legal placement on the destination, but the cards beneath it don't need to be in sequence. - A face-down card turns face-up when the cards above it move away. - Only Kings (or any group with a King at the bottom) can fill an empty column. - Foundations build up by suit, Ace to King. A card on a foundation stays there; you cannot move it back to the tableau. ### Yukon vs Klondike Same family, different rules. Yukon is harder by some metrics, easier by others. AspectKlondikeYukon Tableau columns77 Stock pile24 cardsNone Hidden cards21 face-down21 face-down Group movesOnly properly ordered alternating-color sequencesAny face-up card plus everything beneath it Empty columnsKing onlyKing only Both games hide 21 cards at the start. Yukon hides nothing else: with no stock, the other 31 cards are face-up from the first move. The lift-anything rule gives you huge mobility but also more decisions, and that is where the skill lies. ### What's the Best Yukon Strategy? - **Plan before you move.** 31 cards are visible from the start. Trace the chain you want to build before committing to the first move, and favour moves that turn over a face-down card. - **Empty a column early.** Empty columns are the most powerful tool for re-arranging chains. Aim to clear at least one column in the first few moves. - **Save Aces and 2s for when they help.** Sending an Ace to the foundation is final. Hold off if the Ace is sitting on top of a card you need to move first. - **Watch the Kings.** Only Kings fill empty columns. If all four Kings are buried at the bottom of long stacks, the empty-column game is over. - **Move groups, not single cards.** The any-card-with-everything-beneath rule is Yukon's superpower. A long messy stack on top of a target card can be moved as one unit if the top card is a legal placement. - **Foundation timing.** Don't rush 4s, 5s, 6s up. Mid-rank cards are useful for building tableau sequences and worth keeping in play longer than corner ranks. ### A Short History Yukon dates to the same Yukon Klondike Gold Rush era (1896–1899) as its more famous sibling. The name reflects the place rather than a specific person. The no-stock game has been documented in patience anthologies since the early 20th century. Microsoft included Yukon in *Microsoft Entertainment Pack 4* (1992) but didn't add it to the Solitaire Collection that ships with modern Windows. ### About This Version This Yukon runs in your browser — free, no download, no sign-up. Install as an app on your phone or computer; once installed it works offline. Unlimited undo, statistics, and a daily challenge that gives every player the same deal that day so you can compare times. ### Other Solitaire Games to Try - Klondike — the seven-column classic with a stock pile - Spider — two decks, ten columns, suit-based sequences - FreeCell — every card visible, four free cells for temporary storage - Scorpion — Spider's harder cousin, no stock pile either **For deeper strategy and the full history of Yukon, see our Yukon guide.** --- # Golf Solitaire - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/golf > Play Golf Solitaire free online. Clear seven tableau columns by playing cards one rank above or below the waste: suits ignored, Aces wrap to Kings. Score below par. ## Play Golf Solitaire — Seven Columns, ±1 Rank Matching, Score Like Golf Golf Solitaire is a fast single-deck patience built around a 35-card tableau and a single rule: play any uncovered card one rank above or below the top of the waste. Suits are ignored. The ranks wrap, so an Ace plays on a King and a King plays on an Ace. What gives Golf its bite is the tableau: only the last card of a column is live, so a card buried under four others waits for those four to go, and you have 16 stock cards and no redeal to spare. Scoring follows the sport: lower is better, and a negative score is excellent. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Golf Solitaire? **Goal:** remove all 35 tableau cards by playing them onto the waste. Score as few points as possible — negative is better than zero. #### Setup - **Tableau:** seven columns of five cards each (35 cards), all face-up. - **Stock:** the remaining 17 cards, face-down to the side. One turns over to start the waste, so 16 stay in the stock. - **Waste:** a single pile next to the stock. The first card is dealt face-up at the start. - **No foundations.** Cards leave play directly onto the waste. Golf deals seven columns of five face-up cards. The stock keeps 16 cards and the waste starts with one. You play the bottom card of a column onto the waste. #### Rules - Click any uncovered tableau card whose rank is one above or one below the top of the waste. Suits are ignored. - **The ranks wrap.** An Ace plays on a King and a King plays on an Ace, so King–Ace–2 is a legal run in either direction and every rank has two neighbours. - Only the bottom card of each column is in play. Removing one exposes the card above it. - When no tableau card matches, click the stock to flip the next card to the waste. - The round ends when no playable move exists and the stock is empty, or when every tableau card has been removed. ### Scoring — Lower Is Better Golf Solitaire is named after the sport, and the scoring follows: every card you couldn't clear is one stroke against you, every stock card you didn't need is one under par. OutcomeScore Each tableau card remaining at end+1 point Cleared the tableau exactly as the stock ran out0 — par Each unused stock card after clearing the tableau−1 point A −5 round means you cleared the tableau with five stock cards still face-down — five strokes under par, the equivalent of a great golf round. Most rounds end with cards left in the tableau (positive score). A consistent average below +10 over many rounds is strong play. ### What's the Best Golf Strategy? - **Plan the long chain before you start.** All 35 tableau cards are visible. Trace the longest sequence you can build from the current waste card before making any moves. Five seconds of scanning beats five minutes of regret. - **Clear the tallest columns first.** Long columns are your biggest obstacle. A buried card under four others requires four moves to reach. Reduce them early so they don't strand at the end. - **Keep the live ranks spread out.** With the wrap in play every rank connects in both directions, so no card is a dead end. What strands you is a narrow board: if the seven live cards cluster around one value, the next stock card decides the round for you. - **Read the wrap before you draw.** Because the ends of the rank order join, a run can pass through King and Ace and come out the other side. That link often joins two chains you had read as separate, and it is the one most players miss. - **Use the stock as a pivot, not a default.** Each stock draw becomes a card you can't play, so it's a free point the wrong way. Exhaust tableau plays before flipping. - **Watch for stacked pairs.** Two cards of the same rank back to back in one column cannot follow each other. You play one, go elsewhere, and come back with a neighbouring rank. Spot those columns early and plan the return trip. ### Golf vs TriPeaks The two share the ±1 rank matching and the Ace–King wrap. They differ on layout, on how many cards you can reach at once, and on how you score. AspectGolfTriPeaks Layout7 columns × 5 cards3 overlapping pyramids + bottom row Tableau cards3528 Stock once the first card is dealt16 cards23 cards Cards playable at once7 — one per columnUp to 10 uncovered ScoringLower is better (golf style)Streak multiplier (higher is better) ### A Short History Golf Solitaire dates to the early 20th century, when the golf-themed scoring caught on among patience players who wanted a quick round between tasks. The base mechanic — play one rank up or down on a single waste pile — predates Golf in older patience anthologies, but the seven-column layout and the lower-is-better scoring are what define the modern game. The variant has appeared in Microsoft solitaire collections and most modern multi-game packages, though Microsoft has not made Golf one of their headline solitaire games. ### About This Version This Golf runs in your browser — free, no download, no sign-up. Install as an app on your phone or computer; once installed it works offline. Unlimited undo, statistics, and a daily challenge that gives every player the same deal that day so you can compare scores. ### Other Solitaire Games to Try - TriPeaks — three-pyramid version with the same wrap and streak scoring - Pyramid — pair to 13 instead of ±1, much harder - Klondike — the seven-column classic with foundations - FreeCell — every card visible, almost every deal winnable --- # Memory Match - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/memory > Play Memory Match free online: flip cards two at a time to find matching pairs. Three grid sizes from 3×4 to 4×5. Classic Concentration game, no sign-up. ## Play Memory Match — Find Every Pair Memory, also called Concentration, is a single-player matching game. Cards lie face-down in a grid; you flip two at a time. A pair stays face-up, a mismatch flips back. The round ends when every pair is found. Free in your browser, no sign-up, works offline once the page has loaded. ### How Do You Play Memory? **Goal:** reveal every pair in as few moves as possible. #### Setup - **Grid:** 3×4, 4×4, or 4×5 face-down cards. - **Pairs:** each emoji appears on exactly two cards in the grid. - **Move counter:** one move = one pair of flips. Lower is better. #### Rules - Click any face-down card to flip it. - Click a second card. If the two match, they stay up; otherwise both flip back after about a second. - Matched pairs stay revealed for the rest of the round. - The round ends when every pair is up. No time limit — the move counter is the score. ### The Three Grid Sizes GridPairsCardsPerfect moves 3×4 (Easy)6126 4×4 (Medium)8168 4×5 (Hard)102010 A perfect round needs one move per pair — every second flip would have to match from memory. Real rounds run longer because the first flips reveal cards you can't yet pair. ### Strategy - **Spread your first flips across rows.** You'll mismatch the first few times anyway — use those flips to scan the whole grid instead of one corner. - **Tag each card with a position.** "Frog, row 2, column 3" is easier to recall than "I saw a frog." - **Play known matches before exploring.** If a flip reveals a card whose twin you've already seen, go straight to that position next. - **Use the pause after a mismatch.** The cards stay face-up for about a second before flipping back. That window is exactly long enough to lock both positions in before the next move. ### About This Version Three grid sizes from the menu and four emoji decks (animals, flowers, food, travel), one picked at random per round. Install it as an app from your browser menu to play offline. Your best move count per grid is saved on this device. ### A Short History The face-down matching mechanic appears in 19th-century parlour card games. The modern boxed version was published by Ravensburger as *memory* in Germany in 1959 and has been in print ever since. In American English the same game is more often called *Concentration*. ### Other Puzzles to Try - Word Search — find hidden words in a grid of letters - Sudoku — fill the 9×9 grid with logic, no guessing - 2048 — slide and merge tiles to reach 2048 --- # Word Search - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/wordsearch > Play Word Search free online. Find hidden words in a grid of letters. Three grid sizes from 8×8 to 12×12. Words can run horizontal, vertical, diagonal, or backwards on the harder grids. ## Play Word Search — Find Hidden Words in a Grid Word Search hides a list of words inside a grid of random letters. Your job is to find each one by clicking the first letter and dragging to the last. Words can run left-to-right, top-to-bottom, diagonally, or backwards on the harder grids. The puzzle is finished when every word in the list is highlighted. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Word Search? **Goal:** find every word in the list inside the letter grid. #### Rules - Each word in the list is hidden somewhere in the grid in a single straight line. - Words can run forward (left-to-right or top-to-bottom) and, on the medium and hard grids, backward and diagonally. - Letters can be shared between words — the same letter in the grid can be part of several answers. - Click the first letter, drag to the last letter, then release. On a phone, touch and slide instead of dragging the mouse. - The puzzle ends when every word in the list is found. ### The Three Grid Sizes The mechanic is the same at every level — only the grid and direction rules change. GridWordsDirectionsBest for 8×86 wordsHorizontal and vertical onlyKids, first-timers 10×108 wordsPlus diagonal and backwardThe standard puzzle 12×1210 wordsAll eight directionsPlayers who want a long sit-down puzzle The 8×8 grid is good practice for younger players because every word reads in the natural reading direction. The 12×12 grid is the closest to a printed newspaper puzzle. ### What's the Best Word Search Strategy? - **Scan for the rare letters first.** Q, Z, X and J appear in only a handful of English words. If your word list contains QUARTZ or JAZZ, find the Q or J in the grid first — there will only be one or two. - **Trace one direction at a time.** Pick a starting letter and check all eight directions before moving on. Sweeping the grid randomly is slower than a methodical sweep from one anchor. - **Look for word shapes, not letters.** After a few minutes, your eye starts to recognize whole words as patterns. Trust the pattern recognition — it's faster than spelling each word out. - **Tackle long words before short ones.** A six-letter word has fewer possible placements than a three-letter word. Long words also act as anchors for the rest — once you find one, surrounding letters are easier to read. - **Use the hint sparingly.** The hint highlights the first letter of an unfound word. Save it for when you've found everything you can on your own — the puzzle is more satisfying when you've worked the grid first. ### A Short History The modern word search puzzle is usually traced to Norman E. Gibat, who published one in the Selenby Digest in Norman, Oklahoma in 1968. Teachers in the area picked it up as a classroom worksheet, and the format spread quickly through American newspapers in the 1970s. Word search has been a staple of activity books and in-flight magazines ever since. The mechanic — find a list of words inside a letter grid — is simple enough that the puzzle has stayed virtually unchanged for fifty-odd years. ### About This Version This Word Search runs in your browser — free, no download, no sign-up. Install as an app on your phone or computer; once installed it works offline. Each puzzle uses a fresh letter grid so you can play as many rounds as you like. ### Other Word and Puzzle Games to Try - Sudoku — fill the 9×9 grid with logic, no guessing required - 2048 — slide and merge tiles to reach 2048 - Mahjong Solitaire — match free tiles to clear the board --- # Hangman - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/hangman > Play Hangman free online. Guess the hidden word one letter at a time before the figure is complete. Free in your browser, no sign-up. ## Play Hangman — Guess the Word Before the Figure Completes Hangman is the classic word-guessing game where you reveal a hidden word one letter at a time. Each wrong guess adds a body part to the figure; each correct guess reveals every instance of that letter in the word. You win by guessing the word before the figure is complete (six wrong letters in our version). The mechanic is simple, but the skill is in choosing letters that test the most unknowns at once. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Hangman? **Goal:** guess the hidden word before six wrong letters complete the figure. #### Setup - **Hidden word:** drawn from the chosen difficulty's word list. Length is shown as a row of blank spaces. - **Alphabet:** 26 letters available. Each can be guessed once. - **Wrong-guess counter:** six wrong letters end the round. Each wrong letter adds a body part to the figure. #### Rules - Click any letter you haven't tried. If the letter is in the word, every instance is revealed in the blanks. - If the letter is not in the word, one body part is added to the figure. - You can only guess each letter once. The keyboard tracks which letters you've used. - Six wrong letters complete the figure and end the round in a loss. - Revealing every letter of the word ends the round in a win. ### Difficulty Levels Difficulty controls the word length and obscurity, not the number of guesses. LevelWord lengthVocabularyBest for Easy3–5 lettersCommon wordsKids, first-timers Medium5–7 lettersEveryday vocabularyThe standard round Hard7+ lettersLess common wordsPlayers testing letter-frequency strategy ### What's the Best Hangman Strategy? - **Open with vowels.** E, A, I, O, U cover most English words. E is the most common letter in English. A and I are also strong openers. - **Then move to common consonants.** R, S, T, L, N are the most frequent consonants in English (the same five Wheel of Fortune gives away). Knock these out before reaching for J, Q, X or Z. - **Use the gaps to guide your guesses.** Once you've revealed a few letters, the pattern often points to a specific word. _AT_ER strongly suggests WATER, BATTER, MATTER — the next letter test should distinguish among them. - **Track the wrong-letter count.** If you've used five vowels and three common consonants without revealing much, the word is likely unusual. Switch to less common letters and word patterns. - **Guess word endings.** If a word ends in _ING, _TION, _LY or _ED, those endings are far more common than random letter combinations. Recognising them is a fast path to the answer. ### A Short History Hangman appears in print in Victorian England — the earliest documented version is in Alice Bertha Gomme's *Traditional Games of England, Scotland, and Ireland* (1894), where she calls it *Birds, Beasts, and Fishes*. The figure-on-gallows visual that gave the modern game its name appears in various forms throughout the 20th century, becoming standardised through schoolyard play. Most digital versions, including ours, use a six-wrong-guess limit and the standard stick-figure progression. ### About This Version This Hangman runs in your browser — free, no download, no sign-up. Three difficulty levels with separate word lists. Install as an app on your phone or computer; once installed it works offline. Statistics track your win rate per difficulty. ### Other Word and Puzzle Games to Try - Word Search — find hidden words in a grid of letters - Word Scramble — unscramble jumbled letters into a word - Sudoku — fill the 9×9 grid with logic, no guessing required - 2048 — slide and merge tiles to reach 2048 --- # Word Scramble - Play Online & 100% Free | TrySolitaire URL: https://trysolitaire.com/en/play/wordscramble > Play Word Scramble free online. Rearrange jumbled letters to form a real word. Three difficulty levels by word length. Free in your browser, no sign-up. ## Play Word Scramble — Unscramble the Letters into a Word Word Scramble shows you a jumbled set of letters and asks you to rearrange them into a real word. The mechanic is the same as the Jumble newspaper puzzle that has run in American newspapers since 1954: every letter is used exactly once, the word is in the dictionary, and the only tool is your eye for letter combinations. Free in your browser, no sign-up. Works offline once the page has loaded. ### How Do You Play Word Scramble? **Goal:** rearrange the jumbled letters into a real word using each letter exactly once. #### Setup - **Letter set:** the letters of a real word, displayed in a random order. - **Answer slot:** a row of empty positions, one per letter. - **Hint button:** reveals one correct letter in its position. Limited per round. #### Rules - Click letters in the order you want them in the answer. Each letter is used exactly once. - Click a placed letter to send it back to the pool if you want to try a different arrangement. - The round ends when you've placed every letter and the resulting word is in the dictionary. - Use the hint button to reveal one correct letter at a time when stuck. Hints are limited per round. ### Difficulty Levels Difficulty is set by the word length and the obscurity of the answer. LevelWord lengthVocabularyBest for Easy3–5 lettersCommon wordsKids, first-timers Medium5–7 lettersEveryday vocabularyThe standard round Hard7+ lettersLess common wordsPlayers who like a long sit-down puzzle ### What's the Best Word Scramble Strategy? - **Look for common prefixes and suffixes.** If the letter set contains an I, N, and G, the word probably ends in -ING. UN- and RE- are common openers. Spotting a fixed chunk reduces the puzzle to anagramming the rest. - **Place vowels and consonants in patterns.** English words alternate vowels and consonants in predictable ways. Two vowels in a row is rare; three is rarer still. Use this to rule out arrangements. - **Look for short letter clusters.** CH, SH, TH, ST, TR, BL, GR, PR are common in English. If the letters allow one of these, it almost certainly appears in the answer. - **Try the rare letters first.** Q, X, Z, J appear in only a handful of words. If one is in your letter set, it usually pins down the word — Q is almost always followed by U, X often follows E, Z often comes between vowels. - **Use the hint sparingly.** Hints reveal one letter in its correct position. Save them for moments when you've genuinely run out of ideas — the puzzle is more satisfying when you find the answer yourself. ### A Short History Word scramble puzzles trace back to the printed *Jumble* puzzle, created by Martin Naydel in 1954 and syndicated by Tribune Media Services. Jumble has run continuously in American newspapers since, making it one of the longest-running word puzzles in print. The mechanic predates Jumble — anagram-the-letters word games appear in Victorian puzzle books — but Naydel's daily-newspaper format is what gave the modern puzzle its shape. Word Scramble has since become a staple of educational software and casual word-game collections. ### About This Version This Word Scramble runs in your browser — free, no download, no sign-up. Three difficulty levels with separate word lists. Install as an app on your phone or computer; once installed it works offline. Each puzzle uses a fresh word so you can play as many rounds as you like. ### Other Word and Puzzle Games to Try - Word Search — find hidden words in a grid of letters - Hangman — guess the hidden word one letter at a time - Sudoku — fill the 9×9 grid with logic, no guessing required